Die UTComp Entwickler haben die Version 1.6 Final zum Download bereitgestellt. Alle Änderungen und Neuerungen seit Version 1.5a hab ich unter „mehr“ zusammengefasst. Der Download ist natürlich lokal verfügbar.
Quote
-Added new Enhanced Netcode. (disabled server-side by default)
-Added Clan Arena Gametype.
-Added option to control the number of grenades players start with.
-Added average team pings to the scoreboard.
-Hitsounds will now play in first person spectator view.
-Flak primary hitsounds will now group together to form one hitsound if CPMA hitsounds are enabled.
-Colored names now show when targetting enemy players.
-Added RTS-Style actions per minute statistic to scoreboard.
-Added flood protection to Voting Yes/No messages.
-Voting failed message is now different if a vote timed out or voted no.
-UTComp Duel Mode servers now have a [Duel] tag in front of their name.
-Added getsensitivity console command.
-Added client and server options to enable/disable enhanced netcode.
-Added server side enhanced netcode vote to settings voting.
-Added Webadmin entries for Enhanced Netcode, Enhanced Netcode Voting and Grenades on Spawn.
-Added grenades on spawn to gametype voting page.
-Move timed overtime to gametype voting, now accepts numerical values. (as opposed to on/off)
-When selecting a gametype in gametype voting, the maxplayers box will automatically default to a reasonable number.
-Added options to toggle whether UTComp Duel and Clan Arena servers have their respective [Duel] and [CA] tags appearing in front of the server names.
-Added \\“Enhanced Netcode=Enabled\\“ message to Onjoin Box if Enhanced Netcode is enabled.
-Red/Blue Team Score in the player list will no longer report a ping.
-Fixed bug which made it impossible for spectators to switch players and move around after a quick map restart.
-Fixed bug with Timed Overtime in which certain seconds were left out on the game clock.
-Fixed bug causing Warmup to cause choppyness with the Low gravity mutator.
-Fixed bug causing everyone to skin as enemy color when spectating if skins were set to enemy/teammate based.
-Fixed admin forced votes stopping further votes from being started
-Fixed bug causing UTComp to remove itself from the server on certain gametype votes.
-Fixed bug with Line of Sight hitsounds not playing with hitscan weapons in some situations.
-Fixed bug with Line of Sight hitsounds not playing when a player disabled all stats.
-Fixed bug in brightskins menu when selecting a model on a custom clanskin entry.
-Adrenaline taken stat now reports 2 as it should.
-Re-Fixed first blood not resetting after warmup is over.
-Fixed bug with using certain numbers in colored names breaking chat messages.
-GUI now grey outs warmup voting when warmup voting is disabled serverside.
-Minor GUI and Webadmin Changes.
|