Eine neue Version von UTComp ist raus. Als Neuerung ist mir neben ein paar Bugfixes vor allem ein Coaching Mode aufgefallen. Was auch immer das genau sein mag 🙂
Changelog gibt es unter read more
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Changelog from 1.3 RC1:
– Added Darken Skins on Death option
– Added Team Overlay
– Added Coaching Mode
– Added option to disable Team Overlay Serverside and as a vote
– Added Quick Map Restart option
– Added Total Damage Received to stats
– Clock now keeps going in overtime
– Spectators can now talk to each other with say_team in the 1v1/FFA Game Type
– Disabled UT2004’s colored name exploit (UTComp’s still work)
– Fixed various issues with nonstandard skins and brightskins
– Fixed Team Deathmatch Timelimits using the wrong value in voting
– Fixed Color effects (purple/green/yellow) when you hit an enemy not always displaying
– Fixed bug with shock balls disappearing due to disabling UTComp without a server restart
– Added Clientside option to disable UTComp’s scoreboard
– UTV2004S is now included in UTComp. (see FAQ for info)
– Clanskins names aren’t case sensitive anymore
– Minor tweaks to GUI
Full changelog from 1.2:
– Added brighter Epic Brightskins
– Added Darken Skins on Death option
– Added Team Overlay
– Added Coaching Mode
– Added option to disable Team Overlay Serverside and as a vote
– Added Quick Map Restart option
– Fixed players respawning with shield gun or translocator
– Fixed UTComp brightskins not working properly with the new patch’s DX9 renderer
– Skins now update instantly when you change teams in every brightskins type without players needing to die
– Fixed skins sometimes not working properly in demo playback
– Fixed various issues with nonstandard skins and brightskins
– Clanskins names aren’t case sensitive anymore
– Added crosshairscale setting to Miscellaneous menu
– Added Total Damage Received to stats
– Clock now keeps going in overtime
– Added new spectator console commands
– Spectators can now talk to each other with say_team in the 1v1/FFA Game Type
– Fixed autodemorec sometimes overwriting demos
– Colored names now update instantly
– Fixed colored names sometimes not working when using the setname command
– Added short map names for mapvoting. (see FAQ for info)
– Fixed server lag for a few seconds after a UTComp vote is called
– Fixed Maxplayers sometimes not changing during a mapvote, after it was changed in webadmin
– Fixed player shadows setting sometimes not saving correctly when using UTComp
– Fixed Team Deathmatch Timelimits using the wrong value in voting
– Added serverside command to disable UTComp’s scoreboard
– Scoreboard now reverts to Epic’s in high player count FFA games
– Added Clientside option to disable UTComp’s scoreboard
– UTV2004S is now included in UTComp. (see FAQ for info)
– Fixed Color effects (purple/green/yellow) when you hit an enemy not always displaying
– Fixed bug with shock balls disappearing due to disabling UTComp without a server restart
– Changed the security level on Voting Max players in webadmin to 255
– Announcer now counts down properly when warmup ends
– Minor tweaks to GUI |
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