UTComp v1.3 released

Eine neue Version von UTComp ist raus. Als Neuerung ist mir neben ein paar Bugfixes vor allem ein Coaching Mode aufgefallen. Was auch immer das genau sein mag ūüôā
Changelog gibt es unter read more

Download:
(0.16 MB)

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Changelog from 1.3 RC1:
– Added Darken Skins on Death option
– Added Team Overlay
– Added Coaching Mode
– Added option to disable Team Overlay Serverside and as a vote
– Added Quick Map Restart option
– Added Total Damage Received to stats
– Clock now keeps going in overtime
– Spectators can now talk to each other with say_team in the 1v1/FFA Game Type
– Disabled UT2004’s colored name exploit (UTComp’s still work)
– Fixed various issues with nonstandard skins and brightskins
– Fixed Team Deathmatch Timelimits using the wrong value in voting
– Fixed Color effects (purple/green/yellow) when you hit an enemy not always displaying
– Fixed bug with shock balls disappearing due to disabling UTComp without a server restart
– Added Clientside option to disable UTComp’s scoreboard
– UTV2004S is now included in UTComp. (see FAQ for info)
– Clanskins names aren’t case sensitive anymore
– Minor tweaks to GUI

Full changelog from 1.2:
– Added brighter Epic Brightskins
– Added Darken Skins on Death option
– Added Team Overlay
– Added Coaching Mode
– Added option to disable Team Overlay Serverside and as a vote
– Added Quick Map Restart option
– Fixed players respawning with shield gun or translocator
– Fixed UTComp brightskins not working properly with the new patch’s DX9 renderer
– Skins now update instantly when you change teams in every brightskins type without players needing to die
– Fixed skins sometimes not working properly in demo playback
– Fixed various issues with nonstandard skins and brightskins
– Clanskins names aren’t case sensitive anymore
– Added crosshairscale setting to Miscellaneous menu
– Added Total Damage Received to stats
– Clock now keeps going in overtime
– Added new spectator console commands
– Spectators can now talk to each other with say_team in the 1v1/FFA Game Type
– Fixed autodemorec sometimes overwriting demos
– Colored names now update instantly
– Fixed colored names sometimes not working when using the setname command
– Added short map names for mapvoting. (see FAQ for info)
– Fixed server lag for a few seconds after a UTComp vote is called
– Fixed Maxplayers sometimes not changing during a mapvote, after it was changed in webadmin
– Fixed player shadows setting sometimes not saving correctly when using UTComp
– Fixed Team Deathmatch Timelimits using the wrong value in voting
– Added serverside command to disable UTComp’s scoreboard
– Scoreboard now reverts to Epic’s in high player count FFA games
– Added Clientside option to disable UTComp’s scoreboard
– UTV2004S is now included in UTComp. (see FAQ for info)
– Fixed Color effects (purple/green/yellow) when you hit an enemy not always displaying
– Fixed bug with shock balls disappearing due to disabling UTComp without a server restart
– Changed the security level on Voting Max players in webadmin to 255
– Announcer now counts down properly when warmup ends
– Minor tweaks to GUI

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